I started this one while stuck indoors with Covid a couple of months ago - I'd been watching some episodes of the brilliant (and often incomprehensible) cult '60s series The Prisoner. (it felt quite apt at the time) I decided to model the titular character, played by Patrick McGoohan as I don't think I've seen him done before in 3D.
I started with the 3dScanStore base mesh and used the high frequency skin/pore detail from one of their HD models as a starting point and went from there.
Sculpting done in Zbrush and Mudbox and the scene is set up in Maya. Hair, fluff, stubble eyebrows etc. is done with Xgen and all rendered in Arnold.
Hope you like it - Be seeing you!
Wish it was this fast to render in real life!